NavigationMatrixPatterns - MusterSolution - Lösungsolutions for higher cubes and other types - Lösungen für größere Würfel und andere TypenLinksspeedcubing - Schnelldrehendiary - Tagebuchpoetry - Poesiequicklink speedcubing - Schnellzugriff Schnelldrehenagainst righteous - gegen Rechtsabout me - über michmail to Admin - email an den AdministratorImpressumJF-system compared by web authors - JF-System-Vergleich über Web-Autoren
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Corners Moved Straight - Edges Moved Straight 1Corners Moved Straight - Edges Moved Straight 2Corners Moved Straight - Edges Moved Diagonal P1Corners Moved Straight - Edges Moved Diagonal P2Corners Moved Straight - Edges Moved Diagonal M2Corners Moved Straight - Edges Moved Diagonal M1CMD1 EMS1CMD2 EMS1Corners Moved Diagonal 2 - Edges Moved Diagonal P1Corners Moved Diagonal 1 - Edges Moved Diagonal P1Corners Moved Positive - the long arm is the 'arrowpeak'Corners Moved Negative - the long arm is the 'arrowpeak'Corners Moved ParallelCorners Moved CrossEdges Moved Positive - the long arm is the 'arrowpeak'Edges Moved Negative - the long arm is the 'arrowpeak'Edges Moved ParallelEdges Moved CrossG-Permutation - Nose UpG-Permutation - Hand UpG-Permutation - Hand DownG-Permutation - Nose DownEdges Flipped NeighboursEdges Flipped OppositeEdges Flipped AllCorners Twisted StraightCorners Twisted NeighboursCorners Twisted DiagonalCorners Twisted PositiveCorners Twisted NegativeCorners Twisted RegularCorners Twisted IrregularCorners Moved Straight - Twisted StraightCorners Moved Straight - Twisted NeighboursCorners Moved Straight - Twisted DiagonalCorners Moved Straight - Twisted PositiveCorners Moved Straight - Twisted NegativeCorners Moved Straight - Twisted IrregularCorners Moved Straight - Twisted Regular
Twisting Corners & Flipping EdgesCorners Moved StraightCorners Moved DiagonalCorners Moved Positive - the long arm is the 'arrowpeak'Corners Moved Negative - the long arm is the 'arrowpeak'Corners Moved ParallelCorners Moved CrossFlipping EdgesEdges Moved StraightEdges Moved DiagonalEdges Moved Positive - the long arm is the 'arrowpeak'Edges Moved Negative - the long arm is the 'arrowpeak'Edges Moved ParallelEdges Moved CrossArrows Help - Pfeile Hilfebest browser - Bester Browsercolor distribution - Farbverteilung
 
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Normally situations on the 1. level are declared the same way as on
3. level

Depending on the enormous variety of situations starting solving tumbled cubes there are too many hazy definable combinations to declare them separately. 

An image for each of them with exchanging arrows or bars will be created discrete.
   
Normalerweise werden Situationen auf der 1. Ebene genauso dargegestellt wie auf der
3. Ebene

Durch die enorme Vielfalt von Situationen zum Beginn einer Würfelsession gibt es zu viele Situationen, als daß man diese im Voraus grafisch definieren könnte.

So erstelle ich eine Grafik erst dann, wenn sie benötigt wird.
   
       
             


 

 

 

 

 

 

 

 

 

 

 

 

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